Sowing
Pick up all the seeds in one pit on your side and sow them one at a time into the following pits.
- If your last seed lands in a pit that already has seeds, pick up that whole pit, including the seed you just dropped, and keep sowing.
- Your turn ends when your last seed lands in an empty pit.
Capturing
- When your turn ends in an empty pit, you capture the seeds in the pit directly opposite it. This works on either side of the board.
- The seed that ended your turn stays where it landed.
Feeding
- If your opponent's side is empty, you must make a move that gives them seeds.
- If no move can do that, you take all the seeds left on the board and the game ends.
Winning
- The first player to capture 25 or more seeds wins.
- If both players finish with 24, the game is a draw.
- A match is one game. You can also offer a draw or resign.